Fallout 4 how to quickly improve relationships. Miscellaneous. Romance with Magnolia

Just like other great RPGs, Fallout 4 includes a number of characters that you can romance with - both human and not quite. However, in order to achieve this, you should consider how you behave with the character, what you say to him and whether you have completed his quests.

One of the features of Fallout 4 is that if the character you choose is interested in you, then you will receive a bonus perk, with the exception of Dog, whose perks are always open in the Charisma tree.

To start a romantic relationship, you must achieve the maximum level of attractiveness from a particular character. After that, you can open a dialogue and select the romantic option. In case you have high enough Luck and Charisma, this will make romance easier.

The level of relationships in Fallout 4 is largely dependent on your actions. In order to level it up, you must travel with your companion more often and do as he pleases, while at the same time avoiding negative actions. If you are forced to take actions that are guaranteed not to please the companion, it is recommended to send him to the base. No need to leave it in the location, as the characters have the ability to see through walls.

As the level of the relationship increases, you will open flirting options that do not have negative consequences, but do not forget about Luck and Charisma. When the max level is reached, there is a final dialogue option waiting for you before you can get a special perk. Before you start romance, it's better to save!

If successful, not only will you get the perk, but if you sleep with your companion, you'll get a temporary "Lover's Embrace" bonus that boosts your experience.

Characters available for romance:

Kate

You will meet Kate in the Combat Zone. You will be able to complete her side quest. Kate has a knack for picking locks and is a generally useful companion.
Keith's special perk is Speed ​​Trigger, which increases the recovery of action points when you have less than 25 hit points.

Alcohol
Lockpicking
Ability to pick locks
Theft
go naked

Does not love

Kill those who don't attack
Eating dead bodies
Giving away things just like that
Drug use and addiction

Curie

Robot Curie with a female program. She can be found in Vault 81, and you can complete a side quest for her. He excels at scientific tasks and treatment. Wields a flamethrower.
Perk: heals 100 health once a day if it is below 10 points.

Charity and donation
Heals a dog

Does not love

Kill those who don't attack
Theft and robbery
Chemistry addiction

Dance

You will meet him at the Cambridge Police Station. Strong, expert in combat and strategy.
Perk: Know the Enemy - +20 damage to ghouls, super mutants and synths.

Using Power Armor and Vertiberd
Armor and Weapon Mods

Does not love

Ability to pick locks
Theft and robbery
Kill calm NPCs
eat corpses
use chemistry

Hancock

He can be found in Goodneighborhood, with a quest for hire. Just a good friend... and a dangerous enemy - depending on your actions.
Perk: +20% Crit Rate for 250+ rads.

Use of chemistry
Donation of things

Does not love

go naked
Theft
Kill calm NPCs

McCready

In Goodneighbourhood's bar, the quest "The Long Road Ahead" is connected to him. Excellent sniper. With it, you can put markers on targets that it will "shoot".
Perk: Headshot accuracy is 20% higher in VATS.

Theft and burglary
Chatter Skill

Does not love

donate things
chemical addiction
Kill calm NPCs

Piper

You will meet Piper at the entrance to Diamond City, she is connected to the Story of the Century quest. Good with a pistol.
Perk: Double experience for chatting and opening locations.

donate things
Treat the dog
Lockpicking

Does not love

Theft
Kill calm NPCs
There are corpses

Preston Garvey

Preston does not have a basic quest. It can be found in the Museum of Freedom. Excellent command of the Laser Musket.
Perk: +20 damage resistance and +20 damage dealt when fighting 3 or more enemies.

Weapon Mods
Donation of things

Does not love

Theft and burglary
Kill calm NPCs
Ability to pick locks
There are corpses
chemical addiction

Companions are the main assistants of the protagonist, ready to come to the rescue in difficult times and cover their backs in hot battles. In total, Fallout 4 is available for a joint journey through the Boston Wasteland 13 immortal companions, among which there are not only people, but also animals, robots, super mutants and even ghouls. Each companion has a unique character, worldview and personal preferences. Primary satellite locations never changes and is tied to a specific location or story mission. At the same time, it is allowed to have one partner in the squad, all the rest are waiting in the wings at the places of the first meeting or to where they go on their own after parting with the main character. Companion relationships in Fallout 4 go through four stages: acquaintance, partnership, strong friendship and love / devotion. The more tasks you complete with your companion, the faster your mutual respect, trust, and reputation grows. Relationships change depending on the actions and decisions made during the game: what one likes may not be to the liking of another.

Not all companions have additional tasks and are available for close relationships. To make friends with everyone, it is necessary during the passage of the game, after reaching the next threshold level of relations of 250, 500, 750 and 1000 units, change the composition of the squad for a uniform increase in hidden trust parameters. You can resume a suddenly interrupted conversation with a partner in a calm atmosphere by selecting the line "What's the matter?" in the dialogue menu.

As soon as the level of trust with companions reaches the threshold, they begin to willingly share stories from their lives and give unique personal tasks. This is the best moment for flirting and closer relationships that may end in love, romance and sex in the future. For maximum effect, before talking with a partner, you need to fully increase your Charisma indicators. Then flirting and flirting will pass without any problems and omissions. Drugs and clothes with the right effects help to increase Charisma. Start a romantic relationship in Fallout 4 you can have several companions at once. An important conversation with declarations of love is best postponed until the end. Rejected Companions no longer communicate on the topic of relationships, preferring to remain silent and be content with friendship. The maximum level of relations opens up a unique ability for the main character, which is given by a friend or lover as a sign of deep respect. Having sex has a beneficial effect on the health of lovers and adds a temporary “Lover's Embrace” ability that speeds up experience gain.

Locations, Bonus Abilities, and Relationship Stages with Companions in Fallout 4

Companion 0-249 250-749 750-999 1000 Location
cosword - - - Ability "Sympathy for Robots".Sanctuaries in northwest Boston, after returning from Vault 111.
Meatdog (Psina) - - - - Red Rocket Truck Stop, south of Sanctuary, northwest Boston.
Preston Garvey Minuteman faction quests "First Step", "Assault on Fort Independence" and "Old Guns".- - Ability "Together we are strong."At the Liberty Museum in Concord, southeast of the Sanctuary, in northwest Boston.
Piper Personal task "The plot of the century."- - Novel and Magic Language ability.Diamond City in downtown Boston.
Curie - - Personal task "Unpredictable behavior" for the transmigration of consciousness into the body of a synth.Novel and ability "Military Doctor".A secret lab in Vault 81 west of Diamond City, told by a ranger in the Dogout Bar in Diamond City.
Paladin Dance Brotherhood of Steel faction quests Call to Arms and Blind Betrayal.- - Novel and Know Your Enemy ability.Cambridge police station after listening to the radio on AF95.
Nick Valentine - - Personal task "It's high time" to find crime boss Eddie Winter.Ability "Heart of Steel".Vault 114 after talking to the detective's secretary in the office in Dimon City.
Kate - - Personal task "Beneficial Intervention" for the treatment of drug addiction in Vault 95.Romance and Adrenaline ability.Arena for duels "Combat Zone" in the central part of Boston.
McCready - - Personal task "Long road ahead" to find a cure for my son.Novel and ability "Mortal Shot".The Third Rail bar at Goodneighbor in downtown Boston.
Hancock - - - Novel and Isotope ability.The Old Capitol in Goodneighbor, in central Boston, after completing the "Digging" quest.
Strongman - - - Berserk ability.On the roof of Trinity Tower, in downtown Boston, in the mission "Exit to Bow" to save Rex Goodman.
Deacon Factional quests "Undercover work", "Road to freedom", "On the brink of war" and "Red flash of missiles".- - Ability "Cloak and Dagger".At the Railroad hideout under Old North Church, on the east coast of the Boston Wasteland, after .
X6-88 - - - Ability "Wave Shield".Nahant Shipyard on the east coast of the Boston Wasteland in the mission "Detention", after visiting the Institute and getting to know the scientists.

Characters and preferences of companions in Fallout 4

You can find out and check the level of relations from satellites in Fallout 4 at any time in the game by opening the console with the [~] key and entering the command - targetID.getav ca_affinity, where targetID is the buddy ID from the list below. For example, to view the level of relations with Cosword, you need to enter the command - 0001ca7d.getav ca_affinity into the console and press . You can change the level of relations with a partner with the command - targetID.setav ca_affinity 249, where targetID is the partner ID from the list below, and 249 is the trust level. The appearance in the upper left corner of the screen of the inscription "@ idolizes you" means that the companion is ready for the last heart-to-heart talk, after which a new unique ability will be obtained that affects . To return a lost companion in Fallout 4, a bell built in the settlement in which the missing person should be or where he was sent helps. The sounds of the bell attract everyone's attention and gather all the residents around it. You can also quickly find the missing satellite through the console: first, enter the command prid targetID, where targetID is the ID of the partner from the list below, and press , in the second line enter the command move to player and press . After that, the missing person will appear next to the main character.

CompanionWeaponSkillsLikeI do not likeID
cosword Flamethrower, circular saw.- Help those in trouble, improve weapons and armor on workbenches, solve problems peacefully.Greed when choosing a reward for tasks, theft, theft, drug use.0001ca7d
Meatdog (Psina) Teeth.Search for things.- - 0001d162
Preston Garvey Laser musket.- Helping those in trouble and settlers, improving weapons and armor at workbenches.Violence, theft, greed when choosing a reward for tasks, an alliance with the Brotherhood of Steel and a war with the Underground, eating corpses.0001a4d7
Piper 10mm pistol.- Generosity, helping those in need, picking locks, compliments, power armor.Theft, violence, stinginess.00002f1f
Curie Laser.- Help for those in trouble, responsiveness, optimism, kindness, generosity, comics.Violence, selfishness, stinginess, drugs and drugs.00102249
Paladin Dance Laser pistol, T-60 power armor.- , improving weapons and armor at workbenches, a positive attitude towards the Brotherhood of Steel, summoning a vertibird.Greed when choosing rewards for quests, theft, mutants and ghouls, drugs and preparations.0005de4d
Nick Valentine Smoothbore pistol with chamber.Hacking terminals.Help for those in need, kindness, generosity, terminal hacking.Violence, theft, threats, the Brotherhood of Steel.00002f25
Kate Double-barreled shotgun, baseball bat.Breaking locks.Theft, selfishness, violence, alcohol, drugs (until the moment of cure), greed when choosing a reward for tasks, picking locks, rudeness in dialogues.Bounty, stimulants, helping settlers, Minutemen, eating corpses.00079305
McCready Hunting carbine.- Theft, hacking, greed when choosing a reward for tasks, violence, rudeness in dialogues.Kindness, stinginess, drugs, the Brotherhood of Steel.0002a8a7
Hancock Double-barreled shotgun.- Help for those in need, generosity, violence, drugs, the Minutemen, the Underground.Selfishness, avarice, theft, killing the innocent and defenseless.00022615
Strongman Hammer, assault carbine and smoothbore carbine.- Violence, generosity, eating corpses, rudeness in the dialogues.Hacking, theft, selfishness, miserliness, power armor, ghouls, Brotherhood of Steel.0003f2bb
Deacon Hunting carbine.- Kindness, stinginess, hacking, using stealth mode, helping the Underground.Violence, drugs, drug addiction, corpse eating.00045ac9
X6-88 Plasma carbine.- Selfishness, hacking, improving weapons and armor at workbenches, greed when choosing a reward for tasks, power armor, helping the Institute.Kindness, helping people, generosity, drugs, drugs.000e210a

During missions, companions with unique skills can be given orders, such as breaking difficult terminals or doors. To do this, at a near or far distance from the satellite, point at it with a square pointer located in the middle of the screen, press the [E] key, translate the modified pointer in the form of four arrows to the target and repeat the order with the [E] key. If you stand too close to the target, the command will be ignored and the protagonist take care of the job on his own. Also, through the "Exchange" option in the dialog, you can put on armor or replace the companion's standard weapon (items in the inventory are selected with the [T] key). Replaced weapons require ammo, otherwise they will not be used in battles, and, if possible, will be replaced by an old one or the first one that comes to hand. Partners, like the main character, can use power armor, all dressing commands are given from a distance with the [E] key, just like it is done with breaking terminals and doors. Teammates' Power Armor does not deplete

There is still room for love. And in general, now there is such a fashion - to allocate part of the gameplay specifically for romantic lines and relationships in the game. It just so happened that Fallout 4 had to introduce this interesting part into its universe.

The game gives a bunch of satellites and NPCs with whom you can have a romance and build relationships in general. But even gaming relationships are not so simple. You don’t always know what to answer in this or that situation, so as not to upset your friend or girlfriend, who have been “laid eyes” in terms of relationship. After a dozen hours, literally everyone will ask themselves the question: how to start a romance or how to build relationships in a game?

Everything will be much easier if you look at this article. This article is intended to ensure that players can build relationships without any problems, and not wonder: how to drag a companion into bed? The passage of romantic lines is based on your own gaming experience, so here you will find the most helpful tips and relationship guides!

How do romantic relationships begin?

A romantic relationship begins with any character only after you reach the maximum level of attractiveness with him. Only after reaching this maximum level will new lines of lines open up for you, where you can already choose romantic response options.

→ Tip: A high level of Luck and Charisma simplifies romance, which means it becomes easier for you to have a romance with a certain character!

Relationships in Fallout 4 are built primarily on your actions. To increase these relationships, you should therefore travel more through the Wasteland with your companion (whom you have your eye on) and do what he or she likes (what exactly the characters like, you can see below). It is also important to try to avoid negative actions that may somehow affect your romantic relationship.

If you are forced to take actions that do not correspond to the morals and tastes of the heroes, then it is better to send them back to your base. It’s better not to leave companions in a location just like that, because the game engine is so harsh that it allows heroes to pass through walls and get lost.

So, as for the new romantic lines that open as the level of the relationship increases, they will be, first of all, lines for flirting. We all know flirting. This is exactly what your Charisma with Luck will influence.

When the relationship has reached the maximum level, the final cue will finally be available and, by the way, this is how you get a unique perk. In addition, I recommend saving before pressing this final phrase. In general, if you succeed (your final phrase worked and you didn't get rejected), you get the opportunity to sleep with the character you have your eye on. After each spent night you will receive a unique bonus: This perk can be said to increase your experience gain. Below are all the characters you can romance with, their tastes, and who they are.

Kate

This girl is found in the "Combat Zone". You will have to complete the task first. Kate is able to pick locks and in general, she is just a useful companion. Kate's unique perk is "Speed ​​Trigger". This perk increases Action Point regeneration, but only when you are below 25 HP.

Like:

1 - A lover of alcohol;

2 - Likes to break the locks of peaceful characters;

3 - Likes to steal;

4 - Go naked.

I do not like:

1 - Dislikes violence (killing innocent and peaceful characters);

2 - Dislikes eating the dead;

3 - Does not like to donate things;

4 - Dislikes addictive drugs being used.

Piper

Piper you meet 100%, because she is standing at the entrance to the city of Diamond City (which you will have to get to during the passage storyline). In addition, it is connected with the task "History of the Century". Piper is proficient with a pistol and, thanks to Piper, you will be able to get 2 times more experience in dialogues and when opening locations during your travels.

Like:

1 - She likes it when things are donated;

2 - Treat the dog;

3 - Break locks.

I do not like:

1 - steal;

2 - Kill the innocent;

3 - Eating corpses.

Curie

Curie is considered a woman because she has a women's program. You can find it in Vault 81. This robot will have to perform a special task. Curie copes with any scientific problems and treats well. In addition, it is she who owns a flamethrower. Thanks to the Curie perk, you can heal 100 health units once a day if it drops below 10 units.

Like:

1 - Likes donation and charity;

2 - Treat the dog.

I do not like:

1 - Kill the innocent;

2 - Steal and rob;

3 - Dislikes addiction to chemicals.

Dance

You can find this character in the Cambridge Police Station. He is very strong. He is an expert in close combat and in terms of strategy. His remarkable perk "Know the Enemy" gives +20 damage against ghouls, synthetics and super mutants.

Like:

1 - Like it when they use power armor and Vertiberd;

2 - Like modified weapons and armor.

I do not like:

1 - Break the locks of peaceful characters;

2 - Steal and rob;

3 - Kill peaceful characters;

4 - Eating corpses;

5 - Use of chemicals.

Hancock

Hancock can be found in a place called "Goodneighbourhood" and will be connected to a Hire Mission. This character is versatile, as he is not only a great ally, but also useful in most situations. And his perk allows you to increase the chance of critical hits.

Like:

1 - Use of chemicals;

2 - Donation of things.

I do not like:

1 - Walk naked;

2 - steal;

3 - Kill peaceful characters.

McCready

Another character that can be found in Goodneighborhood. The quest "The Long Road Ahead" will be associated with this character. McCready is an excellent sniper. Thanks to his sniper capabilities, you will be able to mark targets that he will "shoot". His perk allows him to increase his accuracy in V.A.T.S. by 20%.

Like:

1 - He doesn't like breaking and stealing from civilians;

2 - I don't like the "Chatter" perk.

I do not like:

1 - Donate things;

2 - Dependence on chemicals;

3 - Killing peaceful characters.

Preston Garvey

You meet Preston during the passage of the storyline. You will meet him at the Museum of Freedom. He is very proficient with a laser musket. And his perk gives +20 damage resistance and +20 damage dealt if there are three or more opponents in the fight.

Like:

1 - Modified weapon;

2 - Donation of things.

I do not like:

1 - Hacking and stealing from peaceful characters;

2 - Killing peaceful characters;

3 - Eating corpses;

4 - Chemical dependence.

I propose today to discuss the most intimate, because everyone has long known that such intimate things as romance and sex are an integral part of our life, without which it is impossible to even imagine the existence of all life on the planet.

Ours, beloved by all, was no exception, Fallout 4. In the game, with complete guide actions, you can flirt and even fall in love with the heroes open to these relationships. Each player will be characterized by such a key concept as the status of attractiveness, which depends on two decisive factors: the level of relations between the characters, and also from the special victories of the love plan, you can get them by reaching a certain level.

How it works?

Relationships of the above (love) plan can be initiated quite simply, with the help of ordinary communication with other companions. This is possible with one simple condition: If your character has a high enough level of charisma, it is he who plays the main role, performing a fundamental function.

You also need to be aware that almost all relationships require a long check in the form of communication (contact) with other characters. An example can be given on such a famous character as Preston. To open, in his case, the “flirt” option, you need to show your strengths and capabilities by going through a certain number of quest branches.

And one more not unimportant news, which I am sure will be of interest to many players: you can get a bonus perk by getting someone interested in the game. This rule works in all cases, except for one and only - Dog. His perks, as we know, are open in the charisma tree.

Read also: Fallout 4 Far Harbor review, description

Following all the rules, over time, you will have cherished romantic opportunities, thanks to which there will be a great opportunity to insert so-called flirting elements into many dialogues. This option checks the level of the player's charisma, in the process a test is carried out, which can be passed both with the help of items and individual substances.

Reaching the very high level attractiveness from the selected specific character, you need to go into the dialogue and select the romantic option. And your path can be made simple and carefree by fairly high levels of charisma and luck, another plus, with these two levels, is the stunning speed of passing tests. Soon, innocent flirting leads to a long-awaited romantic relationship, the result of which cannot but please, because words turn into desired actions.

In order for relations with the chosen character not only to be maintained, but also to develop, it is necessary to travel as much as possible to the places that the companion liked, according to the rules, you need to fulfill his any preferences for your own good. Well, if it suddenly happens that you need to do something that, in your opinion, the companion will not like, you need to send him to the base in advance.

During the game, with the achievement of new levels and victories, more and more flirting options will begin to open up, but, already, without negative consequences. Upon reaching the last, final level, a pleasant surprise awaits you in the form of the final dialogue option, and the earned bonuses from the experience gained can be used the very next day. They are not only a special, rare perk, but also a super bonus that significantly increases the experience earned.

Whom to hang out with?

It's no secret that companions play a huge role in Fallout 4. They not only provide indispensable assistance in various battles, but also perform various functions when they are with the player, as in this case, his perk, unique and unrepeatable, works. Also, as it became known recently, which cannot but please, there are some satellites with whom you can start a relationship.

Read also: Fallout 4 Quest "The Long Road"

It is also surprising that not only a person can be such a companion. Probably, many people were interested in the question: what is the principle of starting relationships and, most importantly, what, in the end, can we get from them? With pleasure, I provide all the answers to everyone who is not indifferent to our game. So, let's begin…

Companions with whom a romantic relationship is possible:

CharacterLocationQuestperk
Kate, man, womanwar zoneSide quest for a companion Benign InterventionFast Trigger (faster recovery of action points when health is below 25%)
Curie, robot Mrs. Handy MedicVault 81Side companion quest Emergent BehaviorCombat Medic (recovers 100 health once per day when below 10%)
Paladin Dance, man, manCambridge Police Station Know your enemy (+20% damage against ghouls, super mutants and synths)
Hancock, ghoul, maleGoodneighbor (Scollay Square)Side Quest Hiring HancockIsodopede (at 250+ rads, get critical chances 20% faster)
McCready, man, manGoodneighbour, back room of the Third Rail Barside quest Long Road AheadShooter (headshots in VATS more often by 20%)
Piper, man, womanAt the gates of Diamond CityQuest locations History of the centuryThe gift of chatter (+100% XP for talking and opening new locations)
preston harvey ghoul maleMuseum of Freedom inside the quest Out of Time We Are One (+20% damage and +20% damage resistance when facing 3 or more enemies)

Companions with whom romance is not possible:

CharacterLocationQuestperk
Dogmeat, dogNext to the gas station at the truck stop Red Rocket
Codsworth, the robot Mr. HandyNot far from the hero's home in Sanctuary Hills Robot Sympathy (+10 resistance against robot energy weapons)
deacon man manOld North Church, find the entrance to the basement, solve the puzzle (railroad), a door will open, behind which several characters are hidingSolving railroad problemsBlade and Cloak (+20% Stealth Damage, +20% Stealth Duration)
Strong, super mutant, maleBehind bars at the top of the Tower Berserker (20% more melee damage when health is below 25%)
Nick Valentine, synth, maleVault 114 (Park Street Station)Side quest Long Time ComingAlmost Metal (one extra try on hacks and 50% faster terminal cooldown on hacks)
X6-88, synthetic, maleInstitute Shield harmonics (+20 energy weapon resistance)

17 November 2015 1:21

Sex and romance play a significant role in Fallout 4, and here is a guide on how to start building a relationship with a companion available for this.

Romantic relationships and, accordingly, the sex that follows them are possible thanks to your ability to convince, that is, they directly depend on your Charisma and the nature of your dialogues. Most of the available relationships require you to first build a long-term bond with the character, such as completing a few quests with them. It is worth noting that not all companions you can start a romantic relationship. It's possible with Piper, Preston Garvey, Kate, Curie, Paladin Dance, Hancock, McCready.

After the option to have a romance becomes available, the option "Flirt" will appear in your dialogues. She checks your Charisma, so you can boost your stats with some items or chemicals (listed below) before attempting to seduce anyone.

Help: Gluconaut

Charisma: +3

Luck: +3

Force: -2

The weight: 0,1

Price: 40

Action: Temporary

Reference: Grape mentats

Charisma: +5

The weight: 0,1

Price: 60

Action: Temporary

Peculiarity: The price of goods when buying is lower by 10%, when selling - higher by 10%.

Help: X-cell

Charisma: +2

Force: +2

Perception: +2

Endurance: +2

Intelligence: +2

Agility: +2

Luck: +2

The weight: 0,1

Price: 60

Action: Temporary

But how do you have sex in Fallout 4?

Successful flirting opens a new dialogue. Over time, flirting can lead to a strong romantic relationship, and eventually, to talking in the dark, that is, to sex.

Romance with companions also unlocks special companion perks. In addition, sleeping with a companion will activate the "Embrace of Love" rest perk and gain an additional 15% experience for a limited period of time.

You and your companion now have the maximum level of relations, so you also get the "Sex Appeal" achievement.

Romance with Magnolia

Magnolia is a singer in Goodneighbor. She is the only non-companion character you can have sex with. With her, you can start a romance after the first conversation. She will agree to this after three more difficult persuasions. Charisma must be at a high level.

You can find Magnolia singing at the Third Rail bar. Ask her about her music, after which a friendly conversation tree will open. Keep flirting with her until Magnolia unlocks the "Recover Date" option, which ends in sex.

After the conversation ends, the screen will go dark and you will wake up rested in her room. After wonderful sex, I guess.

The "Love Embrace" rest perk will also activate after sex with Magnolia, and will also give you a temporary boost to experience.

After you leave her room, assuming it's your first time there, you'll meet up with an old acquaintance - a Vault-Tec representative from pre-war times. Unexpected meeting. Now he is a 200 year old ghoul. You can try to convince him to settle in Sanctuary.

-1) (_uWnd.alert("You have already rated this article!","Error",(w:270,h:60,t:8000));$("#rating_os").css("cursor", "help").attr("title","You have already rated this content");$("#rating_os").attr("id","rating_dis");) else (_uWnd.alert("Thank you for rating !","You did your job",(w:270,h:60,t:8000));var rating = parseInt($("#rating_p").html());rating = rating + 1;$ ("#rating_p").html(rating);$("#rating_os").css("cursor","help").attr("title","You have already rated this post");$("# rating_os").attr("id","rating_dis");)));"> I like 37